A nice percentage of our web traffic comes to us, believe it or not, from Google images. As we started to analyze the traffic we found that our Agile Usability Model was one of our main attractions.
Agile Usability is clearly blowing up and becoming a much more efficient model for addressing continuous [...]
Recently, intranets and enterprise systems are being met with s host of new “social web” requirements. How are these new requirements bleeding into the corporate culture? How successfully are these requirements being integrated? What are the challenges, what are the risks and how do you define success?
Our study looks at [...]
How to better incorporate customer feedback into your engineering driven product.
Limina is often faced with products that have been in the market for years with little to no professional user centered and UI design methodology applied. It’s typically apparent in the interface before delving into the history of development through issues including but, not [...]
digg_url = 'http://limina-ao.com/blog/2009/08/03/the-ubiquitous-computer-redux/';digg_title = 'The Ubiquitous Computer Redux';
Years ago, various UX gurus touted the coming of the ubiquitous computer– every device would have a computer built in and they would all talk to one another. Mark Weiser coined the term while at Xerox PARC in 1988 and Alan Kay of Apple called this the “Third [...]
digg_url = 'http://limina-ao.com/blog/2009/07/01/crowdsourcing-usability-or-not/';digg_title = 'Crowdsourcing Usability – Or Not?';
There have been some recent crowd-sourcing business models making their way on the Usability Research and User Experience Design scene. The crowd source value proposition is, “High Volume Results – Cheap” – with some important variables like: Quality, Usefulness, Relevance, Focus, Strategy, and more.
How do you [...]